2011 Rules
Draft v4
Before Play
During Play 1) A grade: 1 female / 3 male split on court. B grade : Numbers on court 4 per team with a 3:1 (male:female) split. However, when both teams have 3 or more women, the offence can choose to play a 2:2 or 3:1 split and this must be matched by the defence 2) All games hard capped except for playoffs (see rule 8) 3) Same rules as latest WFDF in terms of fouls, vertical space, rights to positions, strips, etc with alterations to accommodate the indoor game.
4) 2 one-minute time outs per team. All time outs end 10 min before the end of the game. 5) Each Social team is allowed A grade players on their team roster. Only one player can be on the court at any one time. An A grade player is any person in an A grade team at Indoor Nationals in the current year. 6) Boys 14 & under can qualify as female. This rule cannot be utilised if there are already sufficient numbers of females on the squad. 7) Games finish by the clock, even if tied and even if a point is in progress. If the disc is in the air at full time, it is still in play. 8) In playoff games, if the score is a draw at fulltime, an automatic 10 second time out occurs. The game then continues until the next point is scored. 9) Points System : 4 points for a win , 2 points for a draw , 1 point for lose by 2 or less , 0 points for lose by 3 or more. If you have any queries or clarification, check with T.D. The TD reserves the right to:
Tie Break rules In the event of teams being tied after pool play, the following rules will apply. B3. Ranking Criteria and Tie Breakers B3.1. After round robin pool play, all teams in each pool will be ranked according to their number of points. B3.2. If teams are tied, break that tie using the ranking criteria (B3.4). B3.3. Each ranking criterion is used to rank all of the tied teams, not just to determine the highest ranked team. B3.3.1. If, after the application of a ranking criterion, all of the teams remain tied, go to the next criterion. B3.3.2. If not all teams remain tied, but one or more subgroups of the teams remain tied, separate these subgroups from the ranking. Each subgroup is then to be ranked separately, starting with the first ranking criterion.
B3.4. Ranking criteria, in order: B3.4.1. Number of games won, counting only games between the teams that are tied. B3.4.2. Fewest games forfeited. B3.4.3. Goal difference, counting only games between the teams that are tied. B3.4.4. Goal difference, counting games against all common opponents. B3.4.5. Goals scored per game, counting only games between the teams that are tied. B3.4.6. Goals scored per game, counting games against all common opponents. B3.4.7. If teams are still tied at this point, each team will nominate one player to throw one disc from behind the goal line to a mark at the opposite end scoring zone, if both are touching or equal then re throw. Throwing order is determined randomly, by disc toss or otherwise. Teams are ranked in order by the distance from the resting place of each disc to the brick point, from closest to furthest. |
